StarCraft enhanced on its predecessor Warcraft II, which featured two very similar playable factions, by introducing asymmetry involving the models and technologies available to its three races (Protoss, Terran, and Zerg). This asymmetry was comparable to that pioneered from the lesser-regarded 1996 SSI release War Wind. The unit types accessible https://johnathanxtnf7.smblogsites.com/29856577/5-tips-about-starcraft-you-can-use-today